
Black Mask is a mafioso with an absurd amount of money and power. Riddler is a hacker planning to release incriminating data on several public figures. Penguin is just a short dude who sells weapons. The more “normal” take on villains, that gets less normal as the game progresses, is also charming, if flawed. This is the first entry in the series, where the detective part of the game is taken seriously, and, although mostly in optional scenes, you do get to solve simpler crimes and apprehend “normal” criminals. It can be a downside, especially given how cool the style of the other games is, but this “normality” is something that I really enjoy about Origins. It’s not like the plot doesn’t get bigger, but unlike the main entries made by Rocksteady Studios, there’s no sense of endtimes or the extremely stylized gothic tone to the world or events. A dude in a suit who solves crimes, busts criminals and sends anonymous tips to the police not for praise but for his own sense of justice. This leads to a game where you almost get to be the “normal” day-to-day Batman, the detective vigilante. During one particularly snowy night a sudden wave of crimes happens, including a prison breakout and an arrival of several famous assassins all competing to kill Batman first. You play as Batman in the mostly same locations as with Arkham City, except you get two additional districts to explore and since the events of the game are happening about a decade prior to Arkham Asylum, the parts of Gotham that you get to explore look more or less “normal”. Just like the previous Arkham City, Arkham Origins is an open world stealth action adventure with beat ’em up style combat influenced by earlier Assassin’s Creed and Prince of Persia titles. And I wish I could like it more than I do. To the point where the upcoming Gotham Knights title from the same studio, despite clearly looking like a continuation of the side character stories from Batman: Arkham series, is marketed as a completely standalone title.Īnd it’s all a shame because Arkham Origins is almost a very good game. And it has since been often ignored in the overall Batman: Arkham re-releases structure (along with the Arkham Origins Blackgate sidescrolling spin-off which wasn’t good).

Developed by WB Games Montréal, the title was clearly designed to be a filler entry in the series to bring WB more cash before Arkham Knight can be released.

Of all the Batman: Arkham games, I was most curious about revisiting Origins as I originally had rather poor experience with the game due to its numerous bugs on release, yet despite that remembered enjoying the game nonetheless.
